PREHISTORIK 2 from TITUS Docs typed in by the MAGIC CONNECTION of HYBRID THE CONTROLS: ============= Prehistorik 2 can be played with a joystick or the keyboard. KEYS: F1 Quit your current life and restart at the green light (See Level section) F2 Quit your current game and restart at the menu screen F3 Sound ON/OFF P Pause Space/Button A Strike with weapon Keypad 5/Button B/ Left & Right arrows simultaneously Move the scroll in the direction Prehistorik is looking When Prehistorik thinks really hard, he's able to strike in a specific direction by holding an arrow while hitting. This comes in handy when dealing with enemies above or below you. In the "crouching" position, Prehistorik's center of gravity is lowered (so is his intelligence) which makes him more resistant to wind. In this more stable position, Prehistorik will better resist eaarthquakes and strike 4 times harder. Jump up | Go left --+-- Go right | To enter a cave or a secret passage or to crouch THE PANEL: ========== You begin the game with 3 lives, the current life and two extra lives. Each life contains 3 hearts and each heart contains 6 bones (Believe it or not, hearts did contain bones at that time!). If you kill an enemy which has just touched you, the bones he has stolen from you (up to 6) come flying all over the place, so you better get them back before they disappear. You can increase you energy level by collecting bones, hearts or even lives (which is represented by shrunken heads, yuck!). You lose energy if an enemy touches you, and die if you fall on spikes or bottomless pit (Yup, pits were bottomless in that era!). For every 250.000 point you manage to collect, you gain an extra life. The mximum number of lives you can get is 99. BONUSES: ======== There are thousands of bonuses to collect in Prehistorik 2, the more you collect, the higher the score gets and the more intelligent you become (Nah, just kidding). Some bonuses have special effects. For instance, if you manage to get a fork, a knife and a spoon, all the enemies on the level turn into food for a couple of seconds, so its time to fill that empty stimach of yours... if you catch a grenade, all the enemies on the screen blow up and turn into bonuses. If you pick up all the letters in the word BONUS, a big bonus worth 100.000 points fall from the sky. Beware of the skull, if you touch it, nasty things will happen to your energy. Each time you catch a bonus, your score increases. At the end of each level, all the bonuses you've collected during your current life are added to your score again. So if you've managed to collect tons of bonuses, try not to loose a life in order to double the score for your bonuses. WEAPONS: ======== Club This is Prehistorik's basic weapon, it is quick and moder- ately powerful. Big Hammer This is a powerful weapon, however, it does not strike as fast as the club. Axe Throwable weapon with a high range, but not very powerful. Big Swirling Axe This is the most powerful weapon in your arsenal, but it's also the slowest. THE HANG-GLIDER: ================ The hang-glider is the only useful thing Prehistorik has ever invented, it enables him to reach inaccessible platforms and bonuses, and glide all over the place. To fly: 1) Take the hang-glider. 2) Run until the wing inflates. 3) Jump up. You can move around freely with the hang-glider. With a little practice, you will be able to do all kinds of fun and useful things in the air. NOTE: You lose the hang-glider when you complete the level or if you get touched by an enemy (though you don't lose any energy). You cannot use your weapons while you are carrying the hang-glider. If you dive on an enemy once, you win 1.000 points, if you do it twice, you get 5.000 points, if you do it three times, you will obtain 10.000 points. THE ENEMIES: ============ They steal one heart from you each time they touch you. Since Prehistorik's "basic instincts" are fully developed, if you take revenge on the enemy that just touched you, you may be able to get 6 bones back. During your quest, you will encounter many fearsome enemies. The toughest enemy is giant tadpole (but it was so scary it would have given you knightmares to remove it from the game!). THE LEVELS: =========== To finish a level, you must either eliminate the end-of-level guardian or reach a big traffic light. If the green light happens to be red (then it's called a red light), you must find a lighter to turn the green light. On most levels, you will encounter small re-start lights. By passing in front of them, tehy become green. If you die, you will re-start in front of the last light you touched. TRICKS AND USEFUL INFORMATION: ============================== You can increase the heights of you jump (hop,hop...) by jumping on the heads of your enemies, this enables you to reach high platforms and catch out-of- reach bonuses. Each time you eliminate an enemy, you gain a number of points. You can multiply this number by jumping repetively on the enemy before killing it (the number of points will be multiplied by the number which appears above Prehistorik). To jump farther, you must: 1) Take a run. 2) Jump upward while moving left or right. 3) Stop pressing upward during you fall. Do not hesistate to hit everything with your club, you may get lucky and strike gold... Well maybe not gold, but lots of food and extra bonuses. You might even find a secret passage! SUPPORT QUALITY PROGRAMMERS - BUY THE ORIGINAL GAMES YOU PLAY ! HYBRID RULES 1993