CONQUESTS OF THE LONGBOW pointcheck by Evan Dickens (kidfab@place2b.org) Version 1.3 (updated 3/19/97) Here's a list of the points you can get in Sierra's epic Robin Hood: Conquests of the Longbow. This is one of the greatest adventure games of all time, and one of my favorites. It's not all that popular, but if you happen to find it in a clearance bin somewhere, don't pass it up. Anyway, if you need any help at all with this game, or need more information on one of the things listed below, I would love to help you. My e-mail address is kidfab@place2b.org Thanks to Avi Machness and Alexandre Pinto for helping me in getting the entire 7325 points. *NOTE* If used as a walkthrough, this will just confuse you. This is intended to be used for someone who's already beaten the game and is upset because they missed some points, so they can go back and check what they've missed. If you need hints, please send e-mail, I'd dearly love to help you. DAY 1 50 Get horn from cave 50 Get coins from money pouch 10 Give money to Simon at Glade 100 Kill Sheriff's man and save peasant 50 Give money to peasant 260 pointcheck DAY 2 100 Kill monk and save Marian 100 Get slipper after Marian leaves 460 pointcheck DAY 3 100 Give beggar money and buy clothes 25 Give slipper to Lobb in town 25 Get silver comb from Lobb 610 pointcheck DAY 4 100 Kill Sheriff's man and save poacher 50 Give money to poacher 50 Give silver comb to Marian 50 Give heart emerald to Marian 860 pointcheck **NOTE** You can switch Day 5 and Day 6. Both days start by going to Watling Street. The day is decided by which monk you stop. If you stop the fens monk (black robe), skip to Day 6 now, and for the next day, use the Day 5 list. If you stop the abbot monk (brown robe), continue with Day 5 as normal. My advice? Stop the abbot monk first. The Widow, the boys, and your men will all be happier with it. But this has no bearing on your score. DAY 5 75 Take monk's robe from monk 50 Bribe castle guard to see prisoners 10 Enter monastery 50 Get extra robes from laundry room 10 Enter hedge maze 100 Find Witch's Court in hedge maze 25 Take cask from Abbot's table 50 Win amethyst from Harry at pub *10 Look at lowered cask in pub 25 Give cask to bartender 100 Go through secret entrance in pub 50 Put amethyst in drink during drinking contest 25 Keep talking to Abbot to get information while drinking 10 Search Abbot and get money after he passes out 25 Find puzzle box under Abbot's pillow 10 Replace pillow in Abbot's room 20 Pay Abbot's bill in full at pub 10 Give cask to bartender 75 Put money on table when guards leave *100 Watch Sheriff's men leave after giving them money 150 Rescue boys from castle pit 50 Decide to escape through the pub 10 "Bless" Sheriff in pub 300 Escape Nottingham with boys 50 Get golden net from Widow 2250 pointcheck DAY 6 100 Kill monk in staff duel 25 Blow flute by river to call raft 100 Pass gemstone test and gain entrance 100 Free Fulk in dungeon 150 Get Fulk's scroll from study 100 Get Marian's scroll from study 300 Give Fulk's scroll to Fulk 10 Go through secret wall 25 Give Fulk money 100 Raise gate and escape 25 Get Ring that Commands Water from Fulk 3285 pointcheck DAY 7 200 Give hand scroll to Marian 50 Give heart emerald to Marian 10 Capture pixie with golden net 200 Pass Green Man's test 3745 pointcheck DAY 8 100 Buy clothes from yeoman 10 Give money to first beggar at fair 10 Give money to second beggar 25 Buy oil from apothecary *25 Buy silk scarf from merchant 25 Pay two farthings to get fortune told 100 Choose correct Coat of Arms from scholar 50 Give hand scroll to scholar 200 Win Golden Arrow in tournament 4290 pointcheck DAY 9 75 Change into tree to escape from guards 100 Buy disguise from jeweler (by clicking Hand on him twice) 25 Rub rouge on beard to complete disguise 10 Gain entrance to castle 300 Persuade Sheriff to follow you into forest 4800 pointcheck DAY 10 100 Get Ring that Commands Fire from puzzle box 50 Convince bartender to let you into tunnels 500 Save Marian from fire 300 Use emerald on Marian to revive her 5750 pointcheck DAY 11 500 Choose Friar Tuck's plan to capture treasure 500 Capture treasure 6750 pointcheck DAY 12 75 Change into tree to escape from guards 50 Spell password to false knight 50 Kill false knight 50 Search false knight and find letter *50 Show letter to Little John 7025 pointcheck DAY 13 25 Use hand code to increase ivy thickness 25 Enter prison tower 100 Give letter from false knight to real knight 50 Spell secret password 100 Safely climb down tower and escape in boat 7325 final score